
REPLICATED GAMEPLAY ABILITY SYSTEM
After getting inspired by a video game idea I saw in a YouTube video, I started work on implementing gameplay abilities in Unreal Engine. Luckily, Unreal Engine already had a…
Continue reading...
After getting inspired by a video game idea I saw in a YouTube video, I started work on implementing gameplay abilities in Unreal Engine. Luckily, Unreal Engine already had a…
Continue reading...
For my graduation project, I developed a VR-based rehabilitation game focused on supporting individuals recovering from severe hand injuries. The research explored how gamification, delivered through consumer-grade VR hardware, could…
Continue reading...
HIVEMIND is a co-operative stealth game seen from a top-down perspective in which players play as aliens invading a highly classified government facility. During gameplay the players characters are chained…
Continue reading...
This environment was a design and decoration assignment to test my skills in unreal engine 4.23. All assets are created by me. This environment heavily relies on a modular asset…
Continue reading...