PERSONAL WORK

Simon Verrelst

GRADWORK

For my graduation work I made a VR Rehabilitation game. My research was towards people recovering from severe hand injuries and relearning their skills using gamification on consumer VR hardware.

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Simon Verrelst

HIVEMIND

HIVEMIND is a co-operative stealth game seen from a top-down perspective in which players play as aliens invading a highly classified government facility. During gameplay the players characters are linked…

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Simon Verrelst

ZONE 07

This environment was a design and decoration assignment to test my skills in unreal engine 4.23. All assets are created by me. This environment heavily relies on a modular asset…

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