PERSONAL WORK

Simon Verrelst

GRADWORK

For my graduation project, I developed a VR-based rehabilitation game focused on supporting individuals recovering from severe hand injuries. The research explored how gamification, delivered through consumer-grade VR hardware, could…

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Simon Verrelst

HIVEMIND

HIVEMIND is a co-operative stealth game seen from a top-down perspective in which players play as aliens invading a highly classified government facility. During gameplay the players characters are chained…

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Simon Verrelst

ZONE 07

This environment was a design and decoration assignment to test my skills in unreal engine 4.23. All assets are created by me. This environment heavily relies on a modular asset…

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