
Hunt: Showdown 1896
This outlines my contributions across several Hunt: Showdown updates, from 1.9 (Serpent Moon) to 2.6 (Post Malone's Murder Circus Encore). My role involved owning and designing new gameplay features and…
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This outlines my contributions across several Hunt: Showdown updates, from 1.9 (Serpent Moon) to 2.6 (Post Malone's Murder Circus Encore). My role involved owning and designing new gameplay features and…
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After getting inspired by a video game idea I saw in a YouTube video, I started work on implementing gameplay abilities in Unreal Engine. Luckily, Unreal Engine already had a…
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For my graduation project, I developed a VR-based rehabilitation game focused on supporting individuals recovering from severe hand injuries. The research explored how gamification, delivered through consumer-grade VR hardware, could…
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HIVEMIND is a co-operative stealth game seen from a top-down perspective in which players play as aliens invading a highly classified government facility. During gameplay the players characters are chained…
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This environment was a design and decoration assignment to test my skills in unreal engine 4.23. All assets are created by me. This environment heavily relies on a modular asset…
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